This is the new scriptable advancedstats lines in server script :)
--------------------------------------------------------------------
STATSADVANCEMODIFIER value
        value   a nonzero, positive decimal number
                        the higher the number, the slower the increase
                        default is 500
                        Values between 1000 and 2000 resemble OSI standard
                        A value below your stat value (i.e. 10 or 30) will give a small increase 
                        *every* time you do something.
                        Values above 10000 will make you old and grey before reaching GM stats
SKILLADVANCEMODIFIER value
        value   a nonzero, positive decimal number
                        the higher the number, the slower the increase
                        default is 1000
                        A value of 1000 resembles current Wolfpack standard